Apr 09, 2009, 11:34 PM // 23:34
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#1
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Academy Page
Join Date: Apr 2009
Location: basement
Guild: [trim],[tMw],[mE],[rose],[DC]
Profession: W/
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Whats better, overusing frenzy, or not using it enough?
I perfer overusing frenzy, since the point of a war in organized pvp is to pressure, and you cant pressure well if your not frenzying
most of the monks usually pick up the hits you take, so to me more frenzy>less frenzy
but once again, dont abuse it, cus your monks will run out of energy.
share your thoughts, and... go!
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Apr 09, 2009, 11:47 PM // 23:47
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#2
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Administrator
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If your Monk can handle it then it's not too much Frenzy, is it? Depends on whether pushing your Monks energy is worth the extra pressure though I suppose.
Note: This is assuming you're asking a purely theoretical question. Good Wars will be canceling before the big damage hits.
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Apr 09, 2009, 11:52 PM // 23:52
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#3
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Supastar~ ★
Join Date: May 2006
Location: USA [GMT -7]
Guild: Sierraas Asian Harem [love]
Profession: Me/
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A good warrior cancels frenzy before damage hits. :P So spam it so long as you don't die from it, or just yell at your monks to bring prot spirit and perma prot you. :] No one else matters but the warriors.
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Apr 10, 2009, 12:14 AM // 00:14
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#4
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Lion's Arch Merchant
Join Date: Nov 2008
Location: Where no man has ever gone before.
Guild: Syndicate Nightmare [SyN]
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There is a reason why we have cancel-stances.
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Apr 10, 2009, 12:47 AM // 00:47
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#5
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Furnace Stoker
Join Date: Aug 2007
Location: Sydney, Australia
Guild: Haze of Light [pure]
Profession: R/
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It depends on the situation. If your team is pressured then using frenzy is stupid unless its going to get a kill. If however your monks energy is fine, and your going strong then go nuts on it. Just remember, always cancel if its possible your going to get spiked. A warrior in frenzy is an easy spike target.
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Apr 10, 2009, 01:32 AM // 01:32
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#6
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Desert Nomad
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i have a super secret strategy for frenzy that i will reveal to you on this now-sacred day:
on targets who are standing still or knocked down i use frenzy. i use frenzy until my target runs away or until i am about to be spiked, in which case i use rush.
now, with this strategy at your disposal, you will never have to worry about over- or under-using frenzy.
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Apr 10, 2009, 01:42 AM // 01:42
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#7
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Academy Page
Join Date: Apr 2009
Location: basement
Guild: [trim],[tMw],[mE],[rose],[DC]
Profession: W/
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Quote:
Originally Posted by Rhamia Darigaz
i have a super secret strategy for frenzy that i will reveal to you on this now-sacred day:
on targets who are standing still or knocked down i use frenzy. i use frenzy until my target runs away or until i am about to be spiked, in which case i use rush.
now, with this strategy at your disposal, you will never have to worry about over- or under-using frenzy.
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I use that start too...
but i think many of you are misunderstanding the question. Of course you always have the option of canceling frenzy with a stance, thats a given. Im not talking about frenzy lock. Ive seen players that enver use frenzy because they are too timid by using it, and ive seen players that use frenzy a little too much, and then cant cancel it soon enough when they are getting spiked.
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Apr 10, 2009, 02:12 AM // 02:12
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#8
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Atra esterní ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
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less frenzy better
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Apr 10, 2009, 02:38 AM // 02:38
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#9
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Will Bull's Strike for $!
Join Date: Apr 2006
Location: Isle of the Dead
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Overuse vs. Underuse?
Neither.
I prefer intelligent use of Frenzy. Know when to Frenzy, when not to Frenzy, and when and how to cancel-Stance.
__________________
Warrior for Hire
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Apr 10, 2009, 08:32 AM // 08:32
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#10
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Desert Nomad
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Quote:
Originally Posted by sweet555
I use that start too...
but i think many of you are misunderstanding the question. Of course you always have the option of canceling frenzy with a stance, thats a given. Im not talking about frenzy lock. Ive seen players that enver use frenzy because they are too timid by using it, and ive seen players that use frenzy a little too much, and then cant cancel it soon enough when they are getting spiked.
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Id go out on a limb and say both kinds of players are either somewhat bad, or there are some factors you dont see.
You should use frenzy carefully. Of course if you deem there isnt any real threat you can use frenzy all the time. Depends on the match doesnt it?
Thats where you can show some "skill", evaluating the situation is one of the most important things to do as a warrior. Identifying threats/weak targets/etc is just a part of it.
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Apr 10, 2009, 01:14 PM // 13:14
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#11
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Jungle Guide
Join Date: Feb 2009
Location: RAH
Guild: Close Enough [XVII]
Profession: W/A
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Typically I run myself out of energy using it every 4 seconds.
Yesterday I died because of not cancelling it getting attacked by a PS sin in ab, but only because I got overconfident. Doesn't happen often, just don't go frenzy in nukes.
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Apr 10, 2009, 01:30 PM // 13:30
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#12
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Desert Nomad
Join Date: Mar 2006
Location: Ganking, USA
Guild: Retired
Profession: R/
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"Remember Ralphie, if your nose bleeds it means your picking your nose too much, or not enough"
- Chief Wiggum, The Simpsons
ANYWAY......
Frenzy all you want UNLESS there is a [Clumsiness][Wandering Eye][Ineptitude] spammer on the loose, then you pretty much need to kill that guy or not Frenzy at all.
Back when I was in [xTrm] we had a guy who simply LOVED to Frenzy himslef through hexes because he never bothered to pay attention to what hexes were on him.
Cancel Stance > Frenzy
Paying Attention > All
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Apr 10, 2009, 08:42 PM // 20:42
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#13
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LEET HAXXOR!
Join Date: Feb 2007
Location: Random Arena
Profession: N/A
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id say in this meta have confidence in ur monk and spam frenzy
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Apr 10, 2009, 10:12 PM // 22:12
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#14
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Desert Nomad
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Quote:
Originally Posted by Orange Milk
we had a guy who simply LOVED to Frenzy himslef through hexes because he never bothered to pay attention to what hexes were on him.
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Ah brings memories of the times "-x Received damage" on shields and stuff was actually useful.
-2/-3 Shield whilst hexed, with frenzy = win )
I always hated anet for changing that
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Apr 11, 2009, 03:30 AM // 03:30
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#15
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Will Bull's Strike for $!
Join Date: Apr 2006
Location: Isle of the Dead
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Quote:
Originally Posted by Lux Aeterna
Typically I run myself out of energy using it every 4 seconds.
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What?
[Frenzy] lasts for 8 seconds on a 4 second recharge... how on Earth are you draining your energy by using it every 4 seconds? Why overlap uses before it wears off, or use it when you know you are going to have to cancel it less than 2 seconds later?
__________________
Warrior for Hire
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Apr 11, 2009, 03:34 AM // 03:34
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#16
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Lion's Arch Merchant
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Use it when ur not taking dmg. cancel when u are. simple as that.
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Apr 11, 2009, 03:37 AM // 03:37
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#17
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Forge Runner
Join Date: Mar 2006
Profession: N/
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ummmm...they're both bad?
overusing frenzy = using frenzy when your not attacking, using frenzy when your blind, using frenzy when your taking serious damage, using frenzy while using [[healing signet]...
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Apr 11, 2009, 10:00 AM // 10:00
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#18
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Jungle Guide
Join Date: Feb 2009
Location: RAH
Guild: Close Enough [XVII]
Profession: W/A
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Too busy to look at when it's running out, just watch the skill recharge, switching to rush to bull's strike kiters then back on frenzy to hit them 4x during a KD, switching to rush if I start getting smacked, using it every 4 seconds, spending whole fights in it, etcetera. It's not just frenzy it's also bull's strike on recharge, crushing blow / bull's strike on hammer as the same effect.
Mostly this is a problem with eviscerate, with primal rage obviously it isn't a problem, with WE axe you can simply use it every 4 seconds for a whole fight.
I still like primal rage quite a bit in AB, but you get good at using it when you won't have to cancel. I wouldn't try it in GvG, not till I got more experienced anyway.
PS: WE hammer doesn't hit enough to power all those skills. Frenzy / dash is especially impossible with hammer.
Last edited by Lux Aeterna; Apr 11, 2009 at 10:03 AM // 10:03..
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Apr 11, 2009, 10:15 PM // 22:15
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#19
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Forge Runner
Join Date: Jun 2005
Profession: W/
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Both are terrible.
Hope that answers your question
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Apr 14, 2009, 01:01 AM // 01:01
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#20
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Krytan Explorer
Join Date: Jan 2007
Profession: W/
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I think it is very clear that neither are good. but hes asking which is better, so neither really isnt a option here.
OVERALL, I'd go with underuse. cuz to me a warrior hitting a target is better then a warrior spamming REZ! in team chat.
Of course, there are situations where overuse would be ok. this is just an overall statement, hence the overall in all capitals.
just my 2 cents :P
Last edited by Spike Stritter; Apr 14, 2009 at 01:05 AM // 01:05..
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